Public 7 Days to Die Server: Red Oblivion
- Name: Red Oblivion
- Address: 89.34.97.8:27021
- Server Location: United Kingdom
- 7D2D Version: Alpha.20.7.1
- Mod: Undead Legacy
- Map: FullCity
- Status: Online
- Players: 0/10
- Ping: Measuring...
- Website: https://www.GTXGaming.co.uk
- IP: 89.34.97.8
- Platform: WindowsPlayer
- Last Checked: Dec. 7, 2025, 3:42 p.m.
- Link: https://7d2d.net/servers/9772/red-oblivion
- Likes: 1
- Favorites: 1
Why play on Red Oblivion?
Discover Red Oblivion, a 7 Days to Die Alpha.20.7.1 server hosted in United Kingdom. Survivors explore a custom FullCity map. This server runs the popular Undead Legacy overhaul, offering new mechanics and enemies.
- Loot respawns every 14 days for fair progression.
- Blood moon every 0 days for steady progression.
- Latency tuned for GB region with active monitoring.
GameMode : Survival
GameName : twentythree
ServerDescription : Server hosted by GTXGaming.co.uk
ServerWebsiteURL : https://www.GTXGaming.co.uk
LevelName : FullCity
GameHost : Red Oblivion
Version : Alpha.20.7.1
Region : Europe
Language : English
ServerVersion : Alpha.20.7.1
Platform : WindowsPlayer
ServerLoginConfirmationText : no blood moon, game on normal, loot resspan 14days, air drops every 48 hours, zombies speeds are run (day) sprint (night)
UndeadLegacyVersion : 2.6.17
IP : 89.34.97.8
UniqueId : 07df72a095eb491695a586a729123f39
SteamID : 90277585276442655
WorldSize : 8192
MaxPlayers : 10
FreePlayerSlots : 10
Port : 27021
CurrentPlayers : 0
ServerVisibility : 2
GameDifficulty : 2
DayNightLength : 90
BloodMoonFrequency : 0
BloodMoonRange : 0
BloodMoonWarning : 4
ZombieFeralSense : 0
ZombieMove : 1
ZombieMoveNight : 2
ZombieFeralMove : 3
ZombieBMMove : 4
XPMultiplier : 100
EnemyDifficulty : 0
PlayerKillingMode : 2
DropOnDeath : 0
DropOnQuit : 0
BloodMoonEnemyCount : 50
CurrentServerTime : 2194848
DayLightLength : 16
BlockDamagePlayer : 125
BlockDamageAI : 100
BlockDamageAIBM : 100
AirDropFrequency : 48
PartySharedKillRange : 500
LootAbundance : 100
LootRespawnDays : 14
MaxSpawnedZombies : 65
MaxSpawnedAnimals : 50
LandClaimCount : 3
LandClaimSize : 42
LandClaimDeadZone : 0
LandClaimExpiryTime : 21
LandClaimDecayMode : 0
LandClaimOnlineDurabilityModifier : 4
LandClaimOfflineDurabilityModifier : 6
LandClaimOfflineDelay : 0
BedrollExpiryTime : 28
BedrollDeadZoneSize : 15
DayCount : 3
DroppedLootDecay : 30
RecipeFilter : 0
BlockRespawnRate : 0
WanderingHordeFrequency : 16
WanderingHordeRange : 8
WanderingHordeEnemyCount : 5
WanderingHordeEnemyRange : 10
DeathPenalty : 3
POITierLootScale : 0
IsDedicated : True
IsPasswordProtected : True
IsPublic : True
EnemySpawnMode : True
ShowFriendPlayerOnMap : True
BuildCreate : False
EACEnabled : False
AirDropMarker : True
StockSettings : False
StockFiles : True
ModdedConfig : True
Architecture64 : True
StarterQuestEnabled : True
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Gameplay & wipe schedule
Current wipe: See Discord for announcements. Loot settings: 14, drop on death: {{ info.DropOnDeath|default:"configured per season" }}, land claim size: 42. Review the rules below before joining to keep PvSurvival friendly.
Server FAQ
What mods or settings should I prepare for?
Install the Undead Legacy pack before joining.
Is Easy Anti-Cheat enabled?
EAC is on here; make sure your client matches.
How long are days and nights?
Day/night length is 90 minutes; plan your horde nights accordingly.
How often is the blood moon?
Blood moon frequency is set to every 0 days.
If you think some information above is not accurate or you want to add more details, please contact us.
Already survived a horde night on Red Oblivion? Share your ping, wipe, and admin experiences below so other survivors know what to expect.